Ubisoft RedLynx Announces Major Restructuring
Ubisoft RedLynx, the Finnish development studio behind the popular Trials franchise, has revealed plans to lay off approximately 60 developers as part of a significant strategic shift toward mobile and handheld gaming. The Helsinki-based studio, which has increasingly served as a support team for various Ubisoft projects, will transition from its current multiplatform focus to specialize in what the company describes as “small screens” gaming.
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The Human Impact: Negotiations Underway
The proposed cuts primarily affect production and administration teams, with final decisions pending completion of negotiation processes with affected employees. According to the studio’s official statement, this represents “a restructuring proposal for RedLynx as part of the company‘s global efforts to simplify, reduce costs, and ensure a stronger prioritization and efficiency across the company’s worldwide studio network.”
Notably, developers working on the Snowdrop Engine—the technology powering upcoming titles like Star Wars: Outlaws—appear to be spared from these layoffs, suggesting Ubisoft’s continued investment in this crucial development tool.
Strategic Shift to “Small Screens” Gaming
This restructuring represents more than simple cost-cutting measures—it signals a fundamental transformation of RedLynx’s identity and purpose within Ubisoft’s global studio network. The studio will pivot from developing multiplatform titles to specializing in mobile gaming, Nintendo Switch 2 optimization, and PC handheld experiences., according to industry experts
“If implemented, the proposed changes would refocus Ubisoft RedLynx from a multiplatform setup to a studio specialized in small screens,” the company stated. “This would enable it to position itself for sustainable success and optimize its resources to best leverage the studio’s unique expertise.”
Return to Roots with New Mobile Projects
Ironically, this shift represents something of a homecoming for RedLynx. The studio began as an independent developer in 2000 with a focus on mobile and browser-based titles before being acquired by Ubisoft in 2011, largely due to the success of their Trials series.
The studio’s recent experience bringing Star Wars: Outlaws to Nintendo Switch 2 appears to have influenced this strategic direction. RedLynx will immediately begin work on “two unannounced mobile projects” that will leverage their expertise in optimizing games for smaller displays and mobile hardware.
Industry Context and Future Implications
This move reflects broader industry trends as publishers increasingly prioritize the lucrative mobile gaming market while streamlining development operations. The restructuring aligns with Ubisoft’s ongoing efforts to reduce costs and improve efficiency across its global studio network.
While the immediate impact involves significant job losses, the long-term strategy suggests Ubisoft sees greater potential in positioning RedLynx as a specialized mobile and handheld development hub rather than maintaining its current support-studio model., as related article
The gaming community will be watching closely to see how this strategic pivot affects future Trials titles and whether RedLynx can successfully transition back to its mobile gaming roots while maintaining the quality that made their franchises successful.
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References & Further Reading
This article draws from multiple authoritative sources. For more information, please consult:
- https://www.redlynx.com/restructuring-proposal/
- https://profile.google.com/cp/Cg0vZy8xMWM3NDB2MmIyGgA
- https://google.com/preferences/source?q=wccftech.com
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